The Eudaimonia Game

NAVIGATION TREE : FOR THE ANALOG PLAYER

A Note from Paul:

I’ve developed a game based on an idea that when we play games we get the thrill of being a player with a role taking risks and having adventures, but we are not subject to the existential fear from danger in the game. If it works, is people creating a fresh perspective on what matters in life.

After 7 days the player might experience a shift in perspective. If they haven’t, they might just have read 7 parables. Both outcomes are progress of a type.

As you are a tester of the game, navigating back to your page using the buttons can be clunky, so here is a quick NAVIGATION TREE so you can go to a specific place in the game.

I look forward to hear what you think!