Consideration 8 – Good or Bad Outcomes

A PARABLE

YOUR DAY

Throughout this day, notice how your Interface makes its moves and only your thinking assigns values afterward on whether outcomes where good, or bad. As you see a car today, any car, think about how dropping the assessing label as good or bad makes for no diminishment in your Interface’s capability and propensity for action. 

The Journal comes open to consider what has been learned about Interface, that systemic source of knowledge and reaction that acts in the world. In the lane, notice actions that arise naturally, and instinctively? How does Player know what is a good outcome, or bad?

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